Horizon Forbidden West Dreadwing Location
The Dreadwing, a blazon of boss auto, is an enemy in the Seeds of the Past quest in Horizon Forbidden Westward. Read on to learn more well-nigh how to beat it, its detail drops, components, Cauldron Override, and map locations!
Dreadwing | |
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Clarification | A large and powerful flying combat machine. Its attacks include a range of disruptive status effects, making it a dangerous and tenacious enemy. |
Cauldron Override | KAPPA Overrides |
Type | Combat |
Grade | Heavyweight |
Weak Confronting | Fire Damage |
Strong Against | Acid Damage Frost Harm Shock Damage |
Variant | Weak Vs | Strong Vs |
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Apex Dreadwing | Plasma Harm | Frost Damage Fire Harm Purgewater Harm |
Component | Attributes |
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Enlarge Body | None |
Enlarge Flash Blinders | Detachable - Component can exist detached with Tear Damage. Ability Removal -Disables an power if detached or destroyed. Contains Valuable Resource - Tear off component to loot valuable resoources Destroyed When Killed - Component is destroyed if not detached. |
Enlarge Metal Fang | Detachable - Component can be discrete with Tear Impairment. Power Removal -Disables an ability if detached or destroyed. Destroyed When Killed - Component is destroyed if not detached. Key Upgrade Resources - Component is valuable for upgrading weapons or outfits. |
Overstate Metalbite Sac | Explosive - Component explodes when destroyed Set on Removal - Disables an assault if detached or destroyed. Persists When Killed - Component is not destroyed when the car is killed. Contains Resources if Intact - Go out components on the machine to gain valuable resources. |
Enlarge Stamina Bleed Container | Detachable - Component can be detached with Tear Damage. Ability Removal - Disables an ability if detached or destroyed. Contains Valuable Resources - Tear off component to boodle valuable resources. Destroyed When Killed - Component is destroyed if not detached. |
Enlarge Sparker | Chain Reaction - Triggers an elemental explosion if shot with Shock Damage. Detachable - Component can be detached with Tear harm. Contains Valuable Resources - Tear off component to loot valuable resource Destroyed when Killed - Component is destroyed if not detached. |
Enlarge Resources Container | Detachable - Component tin exist discrete with Tear impairment. Contains Valuable Resources - Tear off components to loot valuable resources. Destroyed when Killed - Component is destroyed if not detached. |
Enlarge Bomb Launcher | Detachable - Component can be detached with Tear damage. Attack Removal - Disables an attack if discrete or destroyed. Persists When Killed - Component is not destroyed when the machine is killed. Useable Weapon - Drops a usable weapon or shield if discrete. |
Enlarge Stealth Generator | Detachable - Component can exist detached with Tear damage. Ability Removal - Disables an power if discrete or destroyed. Destroyed when Killed - Component is destroyed if not detached. Key Upgrade Resource - Component is valuable for upgrading weapons or outfits. |
Enlarge Antenna | Detachable - Component tin can be detached with Tear damage. Reinforcement Telephone call Removal - Disables auto reinforcements if detached or destroyed. Contains Valuable Resources - Tear off components to loot valuable resources Destroyed when Killed - Component is destroyed if not detached. |
Enlarge Damage Dampener Container | Explosive - Component explodes when destroyed Power Removal - Disables an ability if detached or destroyed. Persists When Killed - Component is not destroyed when the machine is killed. Contains Resources if Intact - Leave components on the motorcar to proceeds valuable resource. |
Overstate Baneful Container | Detachable - Component can exist discrete with Tear damage. Power Removal - Disables an power if discrete or destroyed. Destroyed when Killed - Component is destroyed if not detached. Key Upgrade Resource - Component is valuable for upgrading weapons or outfits. |
Enlarge Radar | Detachable - Component can be discrete with Tear damage. Radar Removal - Disables radar abilities if discrete or destroyed. Contains Valuable Resources - Tear off components to loot valuable resources. Destroyed when Killed - Component is destroyed if not detached. |
Enlarge Purgewater Canister | Chain Reaction - Triggers an elemental explosion if shot with Purgewater Damage. Detachable - Component tin can be discrete with Tear impairment. Contains Valuable Resource - Tear off component to boodle valuable resources Destroyed when Killed - Component is destroyed if not discrete. |
Enlarge Glowblast Canister | Chain Reaction - Triggers an elemental explosion if shot with Plasma Impairment. Detachable - Component can be detached with Tear impairment. Contains Valuable Resource - Tear off component to loot valuable resource Destroyed when Killed - Component is destroyed if non discrete. |
Enlarge Acid Canister | Concatenation Reaction - Triggers an elemental explosion if shot with Acrid Damage. Detachable - Component can be detached with Tear damage. Contains Valuable Resources - Tear off component to loot valuable resources Destroyed when Killed - Component is destroyed if non detached. |
Component | Attributes |
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Enlarge Glowblast Canister | Chain Reaction - Triggers an elemental explosion if shot with Plasma Damage. Detachable - Component can be detached with Tear damage. Contains Valuable Resources - Tear off component to loot valuable resource Destroyed when Killed - Component is destroyed if not detached. |
Enlarge Acid Canister | Chain Reaction - Triggers an elemental explosion if shot with Acid Damage. Detachable - Component tin be detached with Tear harm. Contains Valuable Resources - Tear off component to loot valuable resources Destroyed when Killed - Component is destroyed if not discrete. |
Item Drop Chances | ||
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Metal Shards (100%) | Metalbite (100%) | Apex Dreadwing Heart (100% - Apex Variant Only) |
Braided Wire (76%) | Dreadwing Circulator (70%) | Large Machine Cadre (69-lxx%) |
Dreadwing Primary Nerve (62-63%) | Volatile Sludge (50-51%) | Machine Muscle (45-46%) |
Metallic Bone (28%) | Crystal Braiding (28%) | Luminous Brainstem (28% - Normal Variant / 100% - Apex Variant) |
Sturdy Hardplate (16%) |
Item Drop Chances | ||
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Braided Wire (67-68%) | Crystal Braiding (fifty%) | Sturdy Hardplate (33-34%) |
Item Drib Chances | ||
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Dreadwing Metal Fang (100%) |
Item Drop Chances | ||
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Metalbite (100%) |
Item Driblet Chances | ||
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Volatile Sludge (100%) |
Particular Drop Chances | ||
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Sparker (100%) |
Item Drop Chances | ||
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Blastpaste (100%) | Braided Wire (89%) | Sturdy Hardplate (55-56%) |
Large Motorcar Core (36-37%) | Dreadwing Primary Nerve (15-sixteen%) | Luminous Brainstem (11%) |
Item Drop Chances | ||
---|---|---|
Useable Weapon (100%) |
Item Drib Chances | ||
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Braided Wire (67%) | Sturdy Hardplate (34%) | Luminous Brainstem (10-11%) |
Particular Driblet Chances | ||
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Braided Wire (67%) | Sturdy Hardplate (34%) | Dreadwing Master Nerve (11%) |
Detail Drop Chances | ||
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Volatile Sludge (100%) | Purgewater (100%) |
Particular Drop Chances | ||
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Volatile Sludge (100%) |
Detail Drop Chances | ||
---|---|---|
Braided Wire (67%) | Sturdy Hardplate (34%) | Dreadwing Circulator (20-21%) |
Item Drop Chances | ||
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Purgewater (100%) |
Item Drib Chances | ||
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Glowblast (100%) |
Detail Drop Chances | ||
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Metalbite (100%) |
One way to bring the Dreadwing to the ground is to put it into a Called-for Country. You lot tin also use that take chances to damage as much as you can before it recovers.
Y'all can briefly ground Dreadwing by destroying the Metalbite Sac on its neck. It volition besides crusade a large explosion that will bargain impairment to Dreadwing. A couple of hits using Precision Arrows should be able to destroy it.
Although Dreadwing has strong resistance against Stupor Damage, y'all tin even so put it into a Paralyzed State by hitting the Sparkers on its shoulder using Shock projectiles. Hitting it with a Critical Strike in one case downed to clamper off a big portion of its HP.
Dreadwing's Bomb Launcher component lets you use information technology equally long as yous can detach it. If you're aiming for this usable weapon, hit information technology using weapons with loftier Tear Stats to remove it in but a few shots. Yous can remove it on Dreadwing's chest.
You tin have a better view of Dreadwing once you remove its Stealth Generator, as information technology will let information technology be invisible. Removing information technology will also allow yous to tag Dreadwing and its components using your Focus if you manage to yank the Stealth Generator out. Y'all tin observe information technology most the leg of Dreadwing.
Overstate
List of All Enemy Machines
List of Enemy Machines | ||
---|---|---|
Grazer | Burrower | Scrounger |
Leaplasher | Scrapper | Spikesnout |
Skydrifter | Plowhorn | Charger |
Lancehorn | Longleg | Bristleback |
Fanghorn | Redeye Watcher | Widemaw |
Clawstrider | Corruptor | Bellowback |
Glinthawk | Vanquish-walker | Stalker |
Grimhorn | Ravager | Snapmaw |
Sunwing | Clamberjaw | Rollerback |
Rockbreaker | Behemoth | Dreadwing |
Tideripper | Shellsnapper | Stormbird |
Thunderjaw | Frostclaw | Scorcher |
Slitherfang | Tremortusk | Fireclaw |
Slaughterspine | Tallneck | Specter |
Specter Prime |
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Horizon Forbidden W (HFW) Guide & Walkthrough Wiki
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Machines
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Combat Machines
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How to Beat Dreadwing: Boss Fight Guide and Map Locations
Horizon Forbidden West Dreadwing Location,
Source: https://game8.co/games/Horizon-Forbidden-West/archives/367502
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